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Rules and Policies

Tournament Rules Player Eligibility & Protests

Game Forfeiture Policy Team Entry Withdrawal Policy

Tournament Rules

  1. The Tournament will be conducted under National Federation of High School Rules, unless otherwise noted.
  2. While it is required to have numbers on the back of the uniform, it is recommended that uniform numbers be on both the front and back of the uniform. All other NFHS rules regarding uniforms and uniform numbers are waived. It is recommended, but not required, that teams have both a dark and light colored jersey. A team must have both a light and dark colored jersey for the National Tournament.
  3. In bracket play, the top team listed will be the home team. In pool and round robin play, the team listed first will be the home team. In case of uniform conflicts, the home team will wear the lighter colored jersey. The home team should use the bench to the right of the scorer's table, as you face the floor. Each team's basket for the pre-game warm-up will be the basket furthest from its bench.
  4. The home team shall provide the game ball and a qualified scorekeeper. The visiting team shall provide a qualified clock operator. These responsibilities can be changed with the mutual agreement of both teams or at the discretion of the Tournament Director. A scorekeeper or clock operator can be removed and replaced at any time by the game officials or the Tournament Director, whenever they deem it appropriate to do so. Volunteer scorekeeper/clock operator must refrain from cheering for their respective teams while acting as scorekeeper/clock operator. Teams are not required to provide the scorekeeper or clock operator for the National Tournament, as they will be provided by PrimeTime Sports.
  5. Unless otherwise noted, a regulation clock will be used. Divisions for 3rd, 4th & 5th grade teams will play 12-minute halves. Divisions for 6th & 7th grade teams will play 14-minute halves. All other divisions will play 16-minute halves. All overtime periods will be 3 minutes. When a team leads by 20 points or more anytime during the game, a running clock will be used. The clock will then be stopped only for time-outs, injuries or the officials' discretion. If the lead is reduced below 20 points, the regulation clock is resumed. Half time will be 5 minutes (half time may be reduced at the option of the Tournament Director).
  6. Teams will not shoot 1&1 free throws on the 7th, 8th, and 9th team fouls. Teams will shoot the double bonus beginning with the 10th team foul and all in the act of shooting fouls. This rule is adopted to allow use of the regulation clock, while keeping the games on schedule.
  7. Each team will be allowed 4 thirty-second timeouts per game. One additional timeout will be allowed for each overtime period. Players are permitted to sit on the bench during a time out.
  8. Teams are not allowed to press over half court with a 20 point or more lead. The first violation will draw a warning from the officials; subsequent violations will receive a technical foul against the bench.
  9. The intermediate size ball will be used for the 3rd, 4th, 5th, & 6th grade Boys' divisions and all Girls' divisions. The 7th grade Boy's division will use the ball under the rules of the high school association of the state where the tournament is held (for example, the intermediate size ball in KS, the regulation size ball in TX). In the National Tournament, 7th grade Boys will use the regulation ball regardless of site. All other divisions will use the regulation size ball.
  10. A minimum of 5 minutes will be provided for pre-game warm-up (the warm-up time may be reduced at the option of the Tournament Director). Half-time warm-up is available for team members in uniform and playing in the next scheduled game. Practice and game balls will not be provided.
  11. Tiebreaker for Pool and Round Robin Play:
    1. Two Team Tie: Winner of game between two teams tied awarded higher place, with losing team awarded next place.
    2. Three or more teams tied: Step 1: Head to head record for tied teams, with placing/seeding based upon the head to head record. Step 2: If head to head records are the same for 3 or more teams, the Point Differential Rule is used (each team given a point differential for each game played, with a maximum +15 or -15 differential for any one game). In the event of a forfeit, the team forfeiting shall be given -15 points and the team receiving the forfeit will be given +15 points.
      1. Point Differential used for all pool or round robin games. Places awarded places based upon highest Point Differential
      2. If two teams have the same point differential, winner of the head to head game between the teams awarded the higher place.
      3. If 3 or more teams remain tied, higher place awarded based upon the lowest defensive points allowed. Any remaining ties awarded based upon head to head competition.
  12. Any coach or player who is ejected from a game by a game official or the Tournament Director will not be allowed to participate in the next scheduled game for that team.
  13. Inappropriate behavior will not be tolerated. The Tournament Director or any game official may remove a player, coach, or fan from a game or tournament for inappropriate behavior. Each coach is responsible for the conduct of the team's players, coaches and fans on and off the court and must promote the best sportsmanship, win or lose.
  14. The Tournament Director may modify the Tournament Rules when the Tournament Director deems it in the best interests of the tournament to do so and all teams will be bound by any such change.

Player Eligibility & Protests

Divisions of Play:

  • 3rd Grade
  • 4th Grade
  • 5th Grade
  • 6th Grade
  • 7th Grade
  • 8th Grade
  • 9th-10th Grade
  • 11th-12th Open
  • 11th-12th High School Teams only

Player Eligibility:

  • Grade Based Eligibility. All PrimeTime Sports events will be in divisions which are grade based only. A player is eligible to participate in the Grade Division for his/her grade for the 2010-2011 school year. There are NO AGE EXCEPTIONS. A team must participate in the division which corresponds with the highest grade of any player on the team.
  • Maximum Age: Even if grade eligible, no player may play in a division where the player is more than one year older for the corresponding age for the grade division. For this purpose only, the corresponding ages are 3rd/9, 4th/10, 5th/11, 6th12, 7th/13, 8th/14, 9th-10th/16, 11th-12th/18. The age determination date for purposes of the Maximum Age rule is September 1, 2010. For example, a 13 year old 5th grader is not eligible to participate in the 5th Grade division.
  • A player may play up in a higher grade division.
  • Eligibility for the High School Team division requires that all the players competed for a single high school during the 2010-2011 school year or a feeder school for such high school. Please call 972-355-3788 for the application of these rules to transfers.

A player can play on only one team within a single Grade division of any tournament. A player can play in more than one Grade division of any tournament, provided the player is Grade eligible for each division in which the player participates. A player can play in both the 11th/12th Grade Open and 11th/12th Grade High School Team Divisions if eligible for both such divisions. Players are only allowed to play in a division for the player's gender (for example, a girl cannot play in the boys' divisions).

Proof of player eligibility is the responsibility of the team coach. With the exception of the National Tournament, PrimeTime Sports will not check eligibility prior to events. However, a coach must be able to document grade and age eligibility in the event of a challenge by another team. Failure to have such information available at the tournament may result in player ineligibility and/or game forfeiture. Acceptable proofs of age are clean photocopies of birth certificate, adoption papers, immigration papers or school documentation. Proof of grade is a clean copy of any report card of the current or immediately preceding school year.

The Tournament Director shall apply the Player Eligibility Rules in such manner as the Tournament Director deems appropriate to uphold not only the letter but the spirit of such rules and all teams shall be bound by any such application.


A protest should be reported immediately so that it may be heard in a timely manner. Any protest of player eligibility must be made prior to a game. Failure to protest eligibility prior to a game will waive a team's opportunity to protest any player's eligibility for that game.

All protests must be in writing and accompanied by the official protest fee of $50 cash. This fee is refundable only if the matter is ruled in the favor of the protesting party. If the fee is not refunded, the protest fee will be donated to the PrimeTime Sports Charitable Foundation, which supports youth sports teams and activities. The ruling on a protest will be made by the Tournament Director and is final and binding on all participants in the event.

Game Forfeiture Policy

General: Teams participating in an event expect their opponent to be as diligent and consciences as their team in being on time and prepared to participate in ALL scheduled games. Tournament play requires games to be played early morning and late evening, which may not always be convenient for the participating teams, but that is the nature of tournament play nonetheless. One of the most disappointing incidents for a team is to have the opponent fail to show for a scheduled game. To minimize the occurrence of forfeited games and to address the matter with the participating teams, PrimeTime Sports has adopted these Game Forfeiture Rules

Team Forfeiting Game.

When a team forfeits a game in any tournament, the following rules apply:

  1. The team receives a loss for the scheduled game.
  2. A team forfeiting any game is still expected to play any and all subsequently scheduled games.
  3. The team forfeits any team or individual awards given for participation in the forfeited game.
  4. A game called by a game official or Tournament Director due to the misconduct of a player, coach or fan shall be deemed a forfeiture by such team for purposes of this policy.
  5. When a team forfeits a game, it will be required to pay a Forfeit Penalty of $50.00 per forfeited game. The Forfeit Penalty is due prior to the team's entry in any subsequent PrimeTime Sports tournaments. No personal checks will be accepted for a Forfeit Penalty. In the event of a subsequent forfeit by the team within one (1) year, an additional Forfeit Penalty of $100 per forfeited game will be assessed. Any team forfeiting a game in 3 or more events will not be eligible to participate in any future PrimeTime Sports Events for a period of not less than six (6) months and may participate thereafter only upon such terms and conditions as may be required by the National Director.

The forfeit penalty rules may be modified or waived by the National Director in the event of extenuating circumstances. Factors considered will include communications from the teams as to their unavailability to play the scheduled game, the timing of such communications, the circumstances causing the forfeiture and such other considerations deemed relevant by the National Director. The National Director's decision as to the application of the Forfeiture Rules shall be binding upon all parties.

Team Having Game Forfeited

Most game forfeitures are beyond the control of PrimeTime Sports. Since gym rental and officials must still be paid in the event of a forfeiture, most tournament sponsors do not offer any refund or credit in the event of a forfeiture. Because of its' commitment to competitive excellence, however, PrimeTime Sports gives the team a credit of $50 for each forfeited game, which can be applied toward the entry fee of any future PrimeTime Sports tournament. This credit must be used within one year and is available for fully paid entries only.

Team Entry Withdrawal Policy

General: One of the biggest challenges to managing events is late entry withdrawals by teams. Such entry withdrawals shift energies and resources away from preparing for future events to damage control for a late change in a division. Prime Time Sports events are among the lowest cost tournaments available. To continue to offer this outstanding value to teams, Prime Time Sports has adopted this Tournament Entry Withdrawal Policy.

  1. Entry Withdrawal. A team withdrawing an entry on or before the entry deadline for a tournament will receive a full cash refund of the Entry Fee, provided that the withdrawal must be made by email to
  2. Late Withdrawal. Any withdrawal after the entry deadline for a tournament will be considered to be a Late Withdrawal. The Entry Fee for a Late Withdrawal will be handled as follows:
    1. If a fully paid entry is found to replace the withdrawing team, the withdrawing team will be assessed a $20 per game Withdrawal Fee and the balance of the Entry Fee will be a credit forward to be used by the withdrawing team for any future Prime Time Sports tournament.
    2. If a fully paid entry is not found to replace the withdrawing team, no amount of the Entry Fee will be refunded or credited.
    3. Any withdrawal from an event by a team within 48 hours of the event will also be assessed a Forfeit Fee in accordance with the Game Forfeiture Rules.
    4. If the entry has been accepted without full payment of the Entry Fee, any amount due above must be paid prior to the acceptance of the team's entry in any subsequent tournament.

Prime Time Sports assumes no duty or responsibility to find a replacement entry for a Late Withdrawal.

The Late Withdrawal policy may be modified or waived by the National Director in the event of extenuating circumstances. Factors considered will include communications from the teams as to their entry withdrawal, the timing of such communications, the circumstances causing the entry withdrawal and such other considerations deemed relevant by the National Director. The National Director's decision as to the application of the Team Entry Withdrawal Policy shall be binding upon all parties.

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